C# Class UnityEngine.EventSystems.EventSystem

Inheritance: UIBehaviour
ファイルを表示 Open project: randomize/VimConfig Class Usage Examples

Private Properties

Property Type Description
ChangeEventModule void
RaycastComparer int
TickModules void

Public Methods

Method Description
IsPointerOverGameObject ( ) : bool
IsPointerOverGameObject ( int pointerId ) : bool
RaycastAll ( PointerEventData eventData, List raycastResults ) : void
SetSelectedGameObject ( GameObject selected ) : void
SetSelectedGameObject ( GameObject selected, BaseEventData pointer ) : void
ToString ( ) : string
UpdateModules ( ) : void

Protected Methods

Method Description
EventSystem ( ) : System
OnDisable ( ) : void
OnEnable ( ) : void
Update ( ) : void

Private Methods

Method Description
ChangeEventModule ( BaseInputModule module ) : void
RaycastComparer ( RaycastResult lhs, RaycastResult rhs ) : int
TickModules ( ) : void

Method Details

EventSystem() protected method

protected EventSystem ( ) : System
return System

IsPointerOverGameObject() public method

public IsPointerOverGameObject ( ) : bool
return bool

IsPointerOverGameObject() public method

public IsPointerOverGameObject ( int pointerId ) : bool
pointerId int
return bool

OnDisable() protected method

protected OnDisable ( ) : void
return void

OnEnable() protected method

protected OnEnable ( ) : void
return void

RaycastAll() public method

public RaycastAll ( PointerEventData eventData, List raycastResults ) : void
eventData PointerEventData
raycastResults List
return void

SetSelectedGameObject() public method

public SetSelectedGameObject ( GameObject selected ) : void
selected GameObject
return void

SetSelectedGameObject() public method

public SetSelectedGameObject ( GameObject selected, BaseEventData pointer ) : void
selected GameObject
pointer BaseEventData
return void

ToString() public method

public ToString ( ) : string
return string

Update() protected method

protected Update ( ) : void
return void

UpdateModules() public method

public UpdateModules ( ) : void
return void