Property | Type | Description | |
---|---|---|---|
climbingLadder | bool | ||
crate | |||
grab | bool | ||
groundCheck | |||
grounded | bool | ||
headCheck | |||
isTriggered | bool | ||
jumpForce | float | ||
maxSpeed | float | ||
otherCloths | UnityEngine.Cloth[] | ||
right | bool | ||
turnTime | float | ||
turning | bool | ||
whatIsGround | |||
whatIsLadder |
Method | Description | |
---|---|---|
FixedUpdate ( ) : void | ||
Flip ( ) : void | ||
OnTriggerEnter2D ( |
||
OnTriggerExit2D ( |
||
OnTriggerStay2D ( |
||
Start ( ) : void | ||
Update ( ) : void | ||
justGrabbed ( ) : void |
public OnTriggerEnter2D ( |
||
other | ||
return | void |
public OnTriggerExit2D ( |
||
other | ||
return | void |
public OnTriggerStay2D ( |
||
other | ||
return | void |
public Transform,UnityEngine groundCheck | ||
return |
public LayerMask,UnityEngine whatIsGround | ||
return |