Method | Description | |
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Construct ( ) : Item | ||
Construct ( |
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Construct ( |
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RandomArmor ( ) : |
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RandomArmorOrHat ( ) : Item | ||
RandomArmorOrShield ( ) : |
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RandomArmorOrShieldOrJewelry ( ) : Item | ||
RandomArmorOrShieldOrWeapon ( ) : Item | ||
RandomArmorOrShieldOrWeaponOrJewelry ( ) : Item | ||
RandomClothing ( ) : |
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RandomGem ( ) : Item | ||
RandomHat ( ) : |
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RandomInstrument ( ) : |
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RandomJewelry ( ) : |
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RandomLibraryBook ( ) : |
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RandomPossibleReagent ( ) : Item | ||
RandomPotion ( ) : Item | ||
RandomRangedWeapon ( ) : |
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RandomReagent ( ) : Item | ||
RandomScroll ( int minIndex, int maxIndex, SpellbookType type ) : |
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RandomShield ( ) : |
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RandomStatue ( ) : Item | ||
RandomWand ( ) : |
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RandomWeapon ( ) : |
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RandomWeaponOrJewelry ( ) : Item |
public static Construct ( |
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type | ||
return | Item |
public static Construct ( |
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types | ||
index | int | |
return | Item |
public static RandomArmor ( ) : |
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return |
public static RandomArmorOrShield ( ) : |
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return |
public static RandomArmorOrShieldOrJewelry ( ) : Item | ||
return | Item |
public static RandomArmorOrShieldOrWeapon ( ) : Item | ||
return | Item |
public static RandomArmorOrShieldOrWeaponOrJewelry ( ) : Item | ||
return | Item |
public static RandomClothing ( ) : |
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return |
public static RandomInstrument ( ) : |
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return |
public static RandomJewelry ( ) : |
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return |
public static RandomLibraryBook ( ) : |
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return |
public static RandomPossibleReagent ( ) : Item | ||
return | Item |
public static RandomRangedWeapon ( ) : |
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return |
public static RandomScroll ( int minIndex, int maxIndex, SpellbookType type ) : |
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minIndex | int | |
maxIndex | int | |
type | SpellbookType | |
return |
public static RandomShield ( ) : |
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return |
public static RandomWand ( ) : |
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return |
public static RandomWeapon ( ) : |
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return |
public static RandomWeaponOrJewelry ( ) : Item | ||
return | Item |