Property | Type | Description | |
---|---|---|---|
FrameList | List | ||
LayerList | List |
Method | Description | |
---|---|---|
CharacterProc ( CharacterProcessor cp ) : void | ||
FontProc ( FontProcessor fd ) : void | ||
GetFrame ( int idx ) : Frame |
Gets a frame. If the frame doesn't exist, the timeline will be extended to make it exist.
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GetFreeLayer ( |
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GetLayer ( int depth ) : |
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GetLayerIndex ( |
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Instantiate ( int frameNum, |
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RemoveInstance ( string name ) : bool |
public CharacterProc ( CharacterProcessor cp ) : void | ||
cp | CharacterProcessor | |
return | void |
public GetFrame ( int idx ) : Frame | ||
idx | int | 1-based frame index. |
return | Frame |
public GetFreeLayer ( |
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position | ||
return |
public Instantiate ( int frameNum, |
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frameNum | int | |
sprite | ||
layering | ||
position | ||
instanceName | string | |
qClassName | string | |
return | void |