C# Class SETypes.SpriteEditorScene

ファイルを表示 Open project: vchelaru/FlatRedBall Class Usage Examples

Public Properties

Property Type Description
camera CameraSave
pixelSize float
snappingOn bool
spriteArrays StringArrayArray
ssa SpriteSaveArray

Public Methods

Method Description
LoadScene ( string fileName ) : void
SaveScene ( string fileName, Camera cameraPosition, SpriteArray spriteArray, bool snapping, float PixelSize, StringArrayArray SpriteArrays, SpriteManager sprMan ) : void
SpriteEditorScene ( ) : System

Method Details

LoadScene() public method

public LoadScene ( string fileName ) : void
fileName string
return void

SaveScene() public method

public SaveScene ( string fileName, Camera cameraPosition, SpriteArray spriteArray, bool snapping, float PixelSize, StringArrayArray SpriteArrays, SpriteManager sprMan ) : void
fileName string
cameraPosition Camera
spriteArray SpriteArray
snapping bool
PixelSize float
SpriteArrays StringArrayArray
sprMan SpriteManager
return void

SpriteEditorScene() public method

public SpriteEditorScene ( ) : System
return System

Property Details

camera public_oe property

public CameraSave camera
return CameraSave

pixelSize public_oe property

public float pixelSize
return float

snappingOn public_oe property

public bool snappingOn
return bool

spriteArrays public_oe property

public StringArrayArray spriteArrays
return StringArrayArray

ssa public_oe property

public SpriteSaveArray ssa
return SpriteSaveArray