C# Class SETypes.SpriteEditorScene

Show file Open project: vchelaru/FlatRedBall Class Usage Examples

Public Properties

Property Type Description
camera CameraSave
pixelSize float
snappingOn bool
spriteArrays StringArrayArray
ssa SpriteSaveArray

Public Methods

Method Description
LoadScene ( string fileName ) : void
SaveScene ( string fileName, Camera cameraPosition, SpriteArray spriteArray, bool snapping, float PixelSize, StringArrayArray SpriteArrays, SpriteManager sprMan ) : void
SpriteEditorScene ( ) : System

Method Details

LoadScene() public method

public LoadScene ( string fileName ) : void
fileName string
return void

SaveScene() public method

public SaveScene ( string fileName, Camera cameraPosition, SpriteArray spriteArray, bool snapping, float PixelSize, StringArrayArray SpriteArrays, SpriteManager sprMan ) : void
fileName string
cameraPosition Camera
spriteArray SpriteArray
snapping bool
PixelSize float
SpriteArrays StringArrayArray
sprMan SpriteManager
return void

SpriteEditorScene() public method

public SpriteEditorScene ( ) : System
return System

Property Details

camera public property

public CameraSave camera
return CameraSave

pixelSize public property

public float pixelSize
return float

snappingOn public property

public bool snappingOn
return bool

spriteArrays public property

public StringArrayArray spriteArrays
return StringArrayArray

ssa public property

public SpriteSaveArray ssa
return SpriteSaveArray