C# Class Reflection.Cube

Inheritance: Mesh3D
ファイルを表示 Open project: Wiladams/NewTOAPIA

Public Methods

Method Description
CreateIndices ( ) : void
CreateMesh ( ) : void

Do the work of creating the mesh vertices, indices, and texture coordinates.

CreateTextureCoords ( ) : void
CreateVertices ( ) : void
Cube ( GraphicsInterface gi, Vector3D size, GLTexture texture ) : System
SetupTextureOptions ( GraphicsInterface GI ) : void

Protected Methods

Method Description
BeginRender ( GraphicsInterface gi ) : void
EndRender ( GraphicsInterface gi ) : void

Method Details

BeginRender() protected method

protected BeginRender ( GraphicsInterface gi ) : void
gi NewTOAPIA.GL.GraphicsInterface
return void

CreateIndices() public method

public CreateIndices ( ) : void
return void

CreateMesh() public method

Do the work of creating the mesh vertices, indices, and texture coordinates.
public CreateMesh ( ) : void
return void

CreateTextureCoords() public method

public CreateTextureCoords ( ) : void
return void

CreateVertices() public method

public CreateVertices ( ) : void
return void

Cube() public method

public Cube ( GraphicsInterface gi, Vector3D size, GLTexture texture ) : System
gi NewTOAPIA.GL.GraphicsInterface
size Vector3D
texture NewTOAPIA.GL.GLTexture
return System

EndRender() protected method

protected EndRender ( GraphicsInterface gi ) : void
gi NewTOAPIA.GL.GraphicsInterface
return void

SetupTextureOptions() public method

public SetupTextureOptions ( GraphicsInterface GI ) : void
GI NewTOAPIA.GL.GraphicsInterface
return void