C# Class Pokemon3D.Entities.System.Components.TilemapEntityComponent

Inheritance: EntityComponent
ファイルを表示 Open project: nilllzz/Pokemon3D Class Usage Examples

Public Methods

Method Description
Clone ( System.Entity target ) : EntityComponent
OnComponentRemove ( ) : void
OnInitialized ( ) : void
OnIsActiveChanged ( ) : void
TilemapEntityComponent ( EntityComponentDataCreationStruct parameters ) : System
Update ( GameTime gameTime ) : void

Private Methods

Method Description
CreateTilemapData ( ) : GeometryData
TilemapEntityComponent ( System.Entity referringEntity ) : System

Method Details

Clone() public method

public Clone ( System.Entity target ) : EntityComponent
target System.Entity
return EntityComponent

OnComponentRemove() public method

public OnComponentRemove ( ) : void
return void

OnInitialized() public method

public OnInitialized ( ) : void
return void

OnIsActiveChanged() public method

public OnIsActiveChanged ( ) : void
return void

TilemapEntityComponent() public method

public TilemapEntityComponent ( EntityComponentDataCreationStruct parameters ) : System
parameters EntityComponentDataCreationStruct
return System

Update() public method

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void