Property | Type | Description | |
---|---|---|---|
ambient | System.Vector4 | ||
bigWaveDirection | System.Vector2 | ||
blueDensity | System.Vector4 | ||
blurMultiplier | float | ||
cloudColor | System.Vector4 | ||
cloudCoverage | float | ||
cloudDetailXYDensity | System.Vector3 | ||
cloudScale | float | ||
cloudScrollX | float | ||
cloudScrollXLock | bool | ||
cloudScrollY | float | ||
cloudScrollYLock | bool | ||
cloudXYDensity | System.Vector3 | ||
densityMultiplier | float | ||
distanceMultiplier | float | ||
drawClassicClouds | bool | ||
eastAngle | float | ||
fresnelOffset | float | ||
fresnelScale | float | ||
hazeDensity | float | ||
hazeHorizon | float | ||
horizon | System.Vector4 | ||
littleWaveDirection | System.Vector2 | ||
maxAltitude | |||
normalMapTexture | UUID | ||
reflectionWaveletScale | System.Vector3 | ||
refractScaleAbove | float | ||
refractScaleBelow | float | ||
regionID | UUID | ||
sceneGamma | float | ||
starBrightness | float | ||
sunGlowFocus | float | ||
sunGlowSize | float | ||
sunMoonColor | System.Vector4 | ||
sunMoonPosition | float | ||
underwaterFogModifier | float | ||
valid | bool | ||
waterColor | System.Vector3 | ||
waterFogDensityExponent | float |
Method | Description | |
---|---|---|
Clone ( ) : object | ||
Save ( ) : void |
public Vector3,System cloudDetailXYDensity | ||
return | System.Vector3 |
public Vector2,System littleWaveDirection | ||
return | System.Vector2 |
public Vector3,System reflectionWaveletScale | ||
return | System.Vector3 |