C# Class OpenSim.Framework.RegionLightShareData

Inheritance: ICloneable
Datei anzeigen Open project: N3X15/VoxelSim Class Usage Examples

Public Properties

Property Type Description
ambient System.Vector4
bigWaveDirection System.Vector2
blueDensity System.Vector4
blurMultiplier float
cloudColor System.Vector4
cloudCoverage float
cloudDetailXYDensity System.Vector3
cloudScale float
cloudScrollX float
cloudScrollXLock bool
cloudScrollY float
cloudScrollYLock bool
cloudXYDensity System.Vector3
densityMultiplier float
distanceMultiplier float
drawClassicClouds bool
eastAngle float
fresnelOffset float
fresnelScale float
hazeDensity float
hazeHorizon float
horizon System.Vector4
littleWaveDirection System.Vector2
maxAltitude System.UInt16
normalMapTexture UUID
reflectionWaveletScale System.Vector3
refractScaleAbove float
refractScaleBelow float
regionID UUID
sceneGamma float
starBrightness float
sunGlowFocus float
sunGlowSize float
sunMoonColor System.Vector4
sunMoonPosition float
underwaterFogModifier float
valid bool
waterColor System.Vector3
waterFogDensityExponent float

Public Methods

Method Description
Clone ( ) : object
Save ( ) : void

Method Details

Clone() public method

public Clone ( ) : object
return object

Save() public method

public Save ( ) : void
return void

Property Details

ambient public_oe property

public Vector4,System ambient
return System.Vector4

bigWaveDirection public_oe property

public Vector2,System bigWaveDirection
return System.Vector2

blueDensity public_oe property

public Vector4,System blueDensity
return System.Vector4

blurMultiplier public_oe property

public float blurMultiplier
return float

cloudColor public_oe property

public Vector4,System cloudColor
return System.Vector4

cloudCoverage public_oe property

public float cloudCoverage
return float

cloudDetailXYDensity public_oe property

public Vector3,System cloudDetailXYDensity
return System.Vector3

cloudScale public_oe property

public float cloudScale
return float

cloudScrollX public_oe property

public float cloudScrollX
return float

cloudScrollXLock public_oe property

public bool cloudScrollXLock
return bool

cloudScrollY public_oe property

public float cloudScrollY
return float

cloudScrollYLock public_oe property

public bool cloudScrollYLock
return bool

cloudXYDensity public_oe property

public Vector3,System cloudXYDensity
return System.Vector3

densityMultiplier public_oe property

public float densityMultiplier
return float

distanceMultiplier public_oe property

public float distanceMultiplier
return float

drawClassicClouds public_oe property

public bool drawClassicClouds
return bool

eastAngle public_oe property

public float eastAngle
return float

fresnelOffset public_oe property

public float fresnelOffset
return float

fresnelScale public_oe property

public float fresnelScale
return float

hazeDensity public_oe property

public float hazeDensity
return float

hazeHorizon public_oe property

public float hazeHorizon
return float

horizon public_oe property

public Vector4,System horizon
return System.Vector4

littleWaveDirection public_oe property

public Vector2,System littleWaveDirection
return System.Vector2

maxAltitude public_oe property

public UInt16,System maxAltitude
return System.UInt16

normalMapTexture public_oe property

public UUID normalMapTexture
return UUID

reflectionWaveletScale public_oe property

public Vector3,System reflectionWaveletScale
return System.Vector3

refractScaleAbove public_oe property

public float refractScaleAbove
return float

refractScaleBelow public_oe property

public float refractScaleBelow
return float

regionID public_oe property

public UUID regionID
return UUID

sceneGamma public_oe property

public float sceneGamma
return float

starBrightness public_oe property

public float starBrightness
return float

sunGlowFocus public_oe property

public float sunGlowFocus
return float

sunGlowSize public_oe property

public float sunGlowSize
return float

sunMoonColor public_oe property

public Vector4,System sunMoonColor
return System.Vector4

sunMoonPosition public_oe property

public float sunMoonPosition
return float

underwaterFogModifier public_oe property

public float underwaterFogModifier
return float

valid public_oe property

public bool valid
return bool

waterColor public_oe property

public Vector3,System waterColor
return System.Vector3

waterFogDensityExponent public_oe property

public float waterFogDensityExponent
return float