Property | Type | Description | |
---|---|---|---|
BaseShip | Ship | ||
ID | int | ||
JustEntered | bool | ||
Source | |||
Target | |||
Velocity | |||
___direction10 | |||
___direction11 | |||
___next_hop14 | List |
||
___next_hop15 | |||
frame | int |
Method | Description | |
---|---|---|
Rule0 ( float dt, |
||
Rule1 ( float dt, |
||
TravelingShip ( |
||
Update ( float dt, |
public Rule0 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Rule1 ( float dt, |
||
dt | float | |
world | ||
return | void |
public TravelingShip ( |
||
n | ||
s | ||
baseship | Ship | |
return | Casanova.Prelude |
public Update ( float dt, |
||
dt | float | |
world | ||
return | void |
public Vector3,UnityEngine ___direction10 | ||
return |
public Vector3,UnityEngine ___direction11 | ||
return |