Property | Type | Description | |
---|---|---|---|
DelayLoad | bool | ||
LoadingMask | |||
OneTime | bool | ||
Prefab | |||
SetAsFirstSibling | bool |
Property | Type | Description | |
---|---|---|---|
Children | List |
||
DataList | IObservableCollection | ||
Index | int | ||
IsInit | bool | ||
IsLoaded | bool | ||
RectTransform | |||
RectTransform2 |
Method | Description | |
---|---|---|
Bind ( object data ) : void |
Bind the ObservableCollection
|
|
Init ( ) : void |
Method | Description | |
---|---|---|
UpdateSource ( object value ) : void |
Method | Description | |
---|---|---|
AddAsync ( IEnumerable | ||
Awake ( ) : void | ||
BindAsync ( object data ) : IEnumerator | ||
GetNext ( ) : |
||
OnAdd ( object obj ) : void | ||
OnClear ( ) : void | ||
OnInsert ( int location, object obj ) : void | ||
OnRemove ( object obj ) : void | ||
Recycle ( |
protected UpdateSource ( object value ) : void | ||
value | object | |
return | void |
protected IObservableCollection DataList | ||
return | IObservableCollection |
public GameObject,UnityEngine LoadingMask | ||
return |
protected RectTransform,UnityEngine RectTransform | ||
return |
protected RectTransform,UnityEngine RectTransform2 | ||
return |