C# Class ExampleMod.NPCs.Sarcophagus

Inheritance: Hover
ファイルを表示 Open project: bluemagic123/tModLoader

Public Methods

Method Description
CanSpawn ( Terraria.ModLoader.NPCSpawnInfo spawnInfo ) : float
CustomBehavior ( float &ai ) : void
FindFrame ( int frameHeight ) : void
NPCLoot ( ) : void
OnHitPlayer ( Player player, int damage, bool crit ) : void
PostDraw ( SpriteBatch spriteBatch, Color drawColor ) : void
Sarcophagus ( ) : System
SetDefaults ( ) : void
ShouldMove ( float ai ) : bool

Method Details

CanSpawn() public method

public CanSpawn ( Terraria.ModLoader.NPCSpawnInfo spawnInfo ) : float
spawnInfo Terraria.ModLoader.NPCSpawnInfo
return float

CustomBehavior() public method

public CustomBehavior ( float &ai ) : void
ai float
return void

FindFrame() public method

public FindFrame ( int frameHeight ) : void
frameHeight int
return void

NPCLoot() public method

public NPCLoot ( ) : void
return void

OnHitPlayer() public method

public OnHitPlayer ( Player player, int damage, bool crit ) : void
player Terraria.Player
damage int
crit bool
return void

PostDraw() public method

public PostDraw ( SpriteBatch spriteBatch, Color drawColor ) : void
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
drawColor Color
return void

Sarcophagus() public method

public Sarcophagus ( ) : System
return System

SetDefaults() public method

public SetDefaults ( ) : void
return void

ShouldMove() public method

public ShouldMove ( float ai ) : bool
ai float
return bool