C# Class NetworkManagerActions, Multiplier

Inheritance: MonoBehaviour
ファイルを表示 Open project: tommai78101/Multiplier

Public Properties

Property Type Description
LANClientNotConnected GameObject
LANClientNotReady GameObject
LANClientReady GameObject
LANHost GameObject
difficultyDropdown Dropdown,
initialMenu GameObject
networkManager NetworkManager
optionsMenu GameObject
playerNameField InputField,
temporaryUnitAttributesObject GameObject
unitAttributeEditor GameObject

Public Methods

Method Description
Awake ( ) : void
EndGameSessionAction ( ) : void
SetClientReady ( ) : void
SetEndGameSession ( ) : void
SetLANHostReady ( ) : void
Start ( ) : void
StartLANClient ( InputField, inputField ) : void
StartLANHost ( ) : void
StartMatchMaker ( ) : void
StopLANClient ( ) : void
StopLANHost ( ) : void
TurnOffLANClientMenu ( ) : void
TurnOffLANHost ( ) : void
TurnOnLANClientMenu ( ) : void
Update ( ) : void

Private Methods

Method Description
PreInitialization ( ) : void
PreUnitAttributesInitialization ( ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

EndGameSessionAction() public method

public EndGameSessionAction ( ) : void
return void

SetClientReady() public method

public SetClientReady ( ) : void
return void

SetEndGameSession() public method

public SetEndGameSession ( ) : void
return void

SetLANHostReady() public method

public SetLANHostReady ( ) : void
return void

Start() public method

public Start ( ) : void
return void

StartLANClient() public method

public StartLANClient ( InputField, inputField ) : void
inputField InputField,
return void

StartLANHost() public method

public StartLANHost ( ) : void
return void

StartMatchMaker() public method

public StartMatchMaker ( ) : void
return void

StopLANClient() public method

public StopLANClient ( ) : void
return void

StopLANHost() public method

public StopLANHost ( ) : void
return void

TurnOffLANClientMenu() public method

public TurnOffLANClientMenu ( ) : void
return void

TurnOffLANHost() public method

public TurnOffLANHost ( ) : void
return void

TurnOnLANClientMenu() public method

public TurnOnLANClientMenu ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

LANClientNotConnected public_oe property

public GameObject LANClientNotConnected
return GameObject

LANClientNotReady public_oe property

public GameObject LANClientNotReady
return GameObject

LANClientReady public_oe property

public GameObject LANClientReady
return GameObject

LANHost public_oe property

public GameObject LANHost
return GameObject

difficultyDropdown public_oe property

public Dropdown, difficultyDropdown
return Dropdown,

initialMenu public_oe property

public GameObject initialMenu
return GameObject

networkManager public_oe property

public NetworkManager networkManager
return NetworkManager

optionsMenu public_oe property

public GameObject optionsMenu
return GameObject

playerNameField public_oe property

public InputField, playerNameField
return InputField,

temporaryUnitAttributesObject public_oe property

public GameObject temporaryUnitAttributesObject
return GameObject

unitAttributeEditor public_oe property

public GameObject unitAttributeEditor
return GameObject