Property | Type | Description | |
---|---|---|---|
Player2 | Vector3 | ||
gameStart | bool | ||
p1hit | bool | ||
p2hit | bool | ||
packetReader | PacketReader | ||
packetWriter | PacketWriter | ||
rot | float |
Method | Description | |
---|---|---|
AsyncFindSession ( ) : void | ||
CreateSession ( ) : void | ||
FindSession ( ) : void | ||
ReceiveMessage ( ) : void | ||
SendMessage ( Vector3 player ) : void | ||
SetPlayerready ( ) : void | ||
SignInGamer ( ) : void | ||
Update ( ) : void | ||
session_GameEnded ( object sender, GameEndedEventArgs e ) : void | ||
session_GameStarted ( object sender, GameStartedEventArgs e ) : void | ||
session_GamerJoined ( object sender, GamerJoinedEventArgs e ) : void | ||
session_GamerLeft ( object sender, GamerLeftEventArgs e ) : void | ||
session_HostChanged ( object sender, HostChangedEventArgs e ) : void | ||
session_SessionEnded ( object sender, NetworkSessionEndedEventArgs e ) : void | ||
session_SessionFound ( IAsyncResult result ) : void |
public session_GameEnded ( object sender, GameEndedEventArgs e ) : void | ||
sender | object | |
e | GameEndedEventArgs | |
return | void |
public session_GameStarted ( object sender, GameStartedEventArgs e ) : void | ||
sender | object | |
e | GameStartedEventArgs | |
return | void |
public session_GamerJoined ( object sender, GamerJoinedEventArgs e ) : void | ||
sender | object | |
e | GamerJoinedEventArgs | |
return | void |
public session_GamerLeft ( object sender, GamerLeftEventArgs e ) : void | ||
sender | object | |
e | GamerLeftEventArgs | |
return | void |
public session_HostChanged ( object sender, HostChangedEventArgs e ) : void | ||
sender | object | |
e | HostChangedEventArgs | |
return | void |
public session_SessionEnded ( object sender, NetworkSessionEndedEventArgs e ) : void | ||
sender | object | |
e | NetworkSessionEndedEventArgs | |
return | void |
public session_SessionFound ( IAsyncResult result ) : void | ||
result | IAsyncResult | |
return | void |