C# Class NetworkHelper, XNA

Show file Open project: hatRiot/XNA Class Usage Examples

Public Properties

Property Type Description
Player2 Vector3
gameStart bool
p1hit bool
p2hit bool
packetReader PacketReader
packetWriter PacketWriter
rot float

Public Methods

Method Description
AsyncFindSession ( ) : void
CreateSession ( ) : void
FindSession ( ) : void
ReceiveMessage ( ) : void
SendMessage ( Vector3 player ) : void
SetPlayerready ( ) : void
SignInGamer ( ) : void
Update ( ) : void
session_GameEnded ( object sender, GameEndedEventArgs e ) : void
session_GameStarted ( object sender, GameStartedEventArgs e ) : void
session_GamerJoined ( object sender, GamerJoinedEventArgs e ) : void
session_GamerLeft ( object sender, GamerLeftEventArgs e ) : void
session_HostChanged ( object sender, HostChangedEventArgs e ) : void
session_SessionEnded ( object sender, NetworkSessionEndedEventArgs e ) : void
session_SessionFound ( IAsyncResult result ) : void

Method Details

AsyncFindSession() public method

public AsyncFindSession ( ) : void
return void

CreateSession() public method

public CreateSession ( ) : void
return void

FindSession() public method

public FindSession ( ) : void
return void

ReceiveMessage() public method

public ReceiveMessage ( ) : void
return void

SendMessage() public method

public SendMessage ( Vector3 player ) : void
player Vector3
return void

SetPlayerready() public method

public SetPlayerready ( ) : void
return void

SignInGamer() public method

public SignInGamer ( ) : void
return void

Update() public method

public Update ( ) : void
return void

session_GameEnded() public method

public session_GameEnded ( object sender, GameEndedEventArgs e ) : void
sender object
e GameEndedEventArgs
return void

session_GameStarted() public method

public session_GameStarted ( object sender, GameStartedEventArgs e ) : void
sender object
e GameStartedEventArgs
return void

session_GamerJoined() public method

public session_GamerJoined ( object sender, GamerJoinedEventArgs e ) : void
sender object
e GamerJoinedEventArgs
return void

session_GamerLeft() public method

public session_GamerLeft ( object sender, GamerLeftEventArgs e ) : void
sender object
e GamerLeftEventArgs
return void

session_HostChanged() public method

public session_HostChanged ( object sender, HostChangedEventArgs e ) : void
sender object
e HostChangedEventArgs
return void

session_SessionEnded() public method

public session_SessionEnded ( object sender, NetworkSessionEndedEventArgs e ) : void
sender object
e NetworkSessionEndedEventArgs
return void

session_SessionFound() public method

public session_SessionFound ( IAsyncResult result ) : void
result IAsyncResult
return void

Property Details

Player2 public property

public Vector3 Player2
return Vector3

gameStart public property

public bool gameStart
return bool

p1hit public property

public bool p1hit
return bool

p2hit public property

public bool p2hit
return bool

packetReader public property

public PacketReader packetReader
return PacketReader

packetWriter public property

public PacketWriter packetWriter
return PacketWriter

rot public property

public float rot
return float