C# Class Nandoku, GUI-for-Unity

Inheritance: MonoBehaviour
ファイルを表示 Open project: EkispertWebService/GUI-for-Unity

Public Properties

Property Type Description
CorrectMessage GameObject
EndMessage GameObject
EndMessageText Text
NowLoadingMessage GameObject
StartButton GameObject
ewsInput Text
ews_go GameObject
initTimeLimit float
railName string[]
scoreText Text
stationNameText Text
timerText Text

Public Methods

Method Description
Start ( ) : void
Update ( ) : void
addString ( string j_char ) : void
gameStart ( int level ) : void

Private Methods

Method Description
convertStation ( string name ) : string
finish ( ) : void
setStationName ( ) : void
shortStationName ( string name ) : string

Method Details

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

addString() public method

public addString ( string j_char ) : void
j_char string
return void

gameStart() public method

public gameStart ( int level ) : void
level int
return void

Property Details

CorrectMessage public_oe property

public GameObject CorrectMessage
return GameObject

EndMessage public_oe property

public GameObject EndMessage
return GameObject

EndMessageText public_oe property

public Text EndMessageText
return Text

NowLoadingMessage public_oe property

public GameObject NowLoadingMessage
return GameObject

StartButton public_oe property

public GameObject StartButton
return GameObject

ewsInput public_oe property

public Text ewsInput
return Text

ews_go public_oe property

public GameObject ews_go
return GameObject

initTimeLimit public_oe property

public float initTimeLimit
return float

railName public_oe property

public string[] railName
return string[]

scoreText public_oe property

public Text scoreText
return Text

stationNameText public_oe property

public Text stationNameText
return Text

timerText public_oe property

public Text timerText
return Text