C# Class Nandoku, GUI-for-Unity

Inheritance: MonoBehaviour
Show file Open project: EkispertWebService/GUI-for-Unity

Public Properties

Property Type Description
CorrectMessage GameObject
EndMessage GameObject
EndMessageText Text
NowLoadingMessage GameObject
StartButton GameObject
ewsInput Text
ews_go GameObject
initTimeLimit float
railName string[]
scoreText Text
stationNameText Text
timerText Text

Public Methods

Method Description
Start ( ) : void
Update ( ) : void
addString ( string j_char ) : void
gameStart ( int level ) : void

Private Methods

Method Description
convertStation ( string name ) : string
finish ( ) : void
setStationName ( ) : void
shortStationName ( string name ) : string

Method Details

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

addString() public method

public addString ( string j_char ) : void
j_char string
return void

gameStart() public method

public gameStart ( int level ) : void
level int
return void

Property Details

CorrectMessage public property

public GameObject CorrectMessage
return GameObject

EndMessage public property

public GameObject EndMessage
return GameObject

EndMessageText public property

public Text EndMessageText
return Text

NowLoadingMessage public property

public GameObject NowLoadingMessage
return GameObject

StartButton public property

public GameObject StartButton
return GameObject

ewsInput public property

public Text ewsInput
return Text

ews_go public property

public GameObject ews_go
return GameObject

initTimeLimit public property

public float initTimeLimit
return float

railName public property

public string[] railName
return string[]

scoreText public property

public Text scoreText
return Text

stationNameText public property

public Text stationNameText
return Text

timerText public property

public Text timerText
return Text