C# Class MirrorCamera, VR-Mirrors

Inheritance: MonoBehaviour
ファイルを表示 Open project: AADProductions/VR-Mirrors

Public Properties

Property Type Description
CameraRig Transform
MirrorCameraParent Transform
PlayerCamera Camera
ReflectionTransform Transform
RenderAsMirror bool
TextureSize int
VrEye Camera
VrRig GameObject

Public Methods

Method Description
RenderIntoMaterial ( Material material ) : void

Protected Methods

Method Description
Awake ( ) : void
HMDMatrix4x4ToMatrix4x4 ( Valve, input ) : Matrix4x4

Method Details

Awake() protected method

protected Awake ( ) : void
return void

HMDMatrix4x4ToMatrix4x4() protected method

protected HMDMatrix4x4ToMatrix4x4 ( Valve, input ) : Matrix4x4
input Valve,
return Matrix4x4

RenderIntoMaterial() public method

public RenderIntoMaterial ( Material material ) : void
material Material
return void

Property Details

CameraRig public_oe property

public Transform CameraRig
return Transform

MirrorCameraParent public_oe property

public Transform MirrorCameraParent
return Transform

PlayerCamera public_oe property

public Camera PlayerCamera
return Camera

ReflectionTransform public_oe property

public Transform ReflectionTransform
return Transform

RenderAsMirror public_oe property

public bool RenderAsMirror
return bool

TextureSize public_oe property

public int TextureSize
return int

VrEye public_oe property

public Camera VrEye
return Camera

VrRig public_oe property

public GameObject VrRig
return GameObject