Property | Type | Description | |
---|---|---|---|
CameraRig | Transform | ||
MirrorCameraParent | Transform | ||
PlayerCamera | Camera | ||
ReflectionTransform | Transform | ||
RenderAsMirror | bool | ||
TextureSize | int | ||
VrEye | Camera | ||
VrRig | GameObject |
Method | Description | |
---|---|---|
RenderIntoMaterial ( Material material ) : void |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
HMDMatrix4x4ToMatrix4x4 ( Valve, input ) : Matrix4x4 |
protected HMDMatrix4x4ToMatrix4x4 ( Valve, input ) : Matrix4x4 | ||
input | Valve, | |
return | Matrix4x4 |
public RenderIntoMaterial ( Material material ) : void | ||
material | Material | |
return | void |