Method | Description | |
---|---|---|
Add ( ShaderVariant variant ) : bool | ||
Contains ( ShaderVariant variant ) : bool | ||
Remove ( ShaderVariant variant ) : bool | ||
ShaderVariantCollection ( ) : System |
Method | Description | |
---|---|---|
AddInternal ( |
||
Clear ( ) : void | ||
ContainsInternal ( |
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Internal_Create ( [ mono ) : void | ||
RemoveInternal ( |
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WarmUp ( ) : void |
public Contains ( ShaderVariant variant ) : bool | ||
variant | ShaderVariant | |
return | bool |
public Remove ( ShaderVariant variant ) : bool | ||
variant | ShaderVariant | |
return | bool |