C# Class UnityEditor.HeightmapPainter

Mostra file Open project: randomize/VimConfig Class Usage Examples

Public Properties

Property Type Description
brush Brush
size int
strength float
targetHeight float
terrainData UnityEngine.TerrainData
tool TerrainTool

Public Methods

Method Description
PaintHeight ( float xCenterNormalized, float yCenterNormalized ) : void

Private Methods

Method Description
ApplyBrush ( float height, float brushStrength, int x, int y ) : float
Smooth ( int x, int y ) : float

Method Details

PaintHeight() public method

public PaintHeight ( float xCenterNormalized, float yCenterNormalized ) : void
xCenterNormalized float
yCenterNormalized float
return void

Property Details

brush public_oe property

public Brush,UnityEditor brush
return Brush

size public_oe property

public int size
return int

strength public_oe property

public float strength
return float

targetHeight public_oe property

public float targetHeight
return float

terrainData public_oe property

public TerrainData,UnityEngine terrainData
return UnityEngine.TerrainData

tool public_oe property

public TerrainTool tool
return TerrainTool