C# Class UnityEditor.HeightmapPainter

Show file Open project: randomize/VimConfig Class Usage Examples

Public Properties

Property Type Description
brush Brush
size int
strength float
targetHeight float
terrainData UnityEngine.TerrainData
tool TerrainTool

Public Methods

Method Description
PaintHeight ( float xCenterNormalized, float yCenterNormalized ) : void

Private Methods

Method Description
ApplyBrush ( float height, float brushStrength, int x, int y ) : float
Smooth ( int x, int y ) : float

Method Details

PaintHeight() public method

public PaintHeight ( float xCenterNormalized, float yCenterNormalized ) : void
xCenterNormalized float
yCenterNormalized float
return void

Property Details

brush public property

public Brush,UnityEditor brush
return Brush

size public property

public int size
return int

strength public property

public float strength
return float

targetHeight public property

public float targetHeight
return float

terrainData public property

public TerrainData,UnityEngine terrainData
return UnityEngine.TerrainData

tool public property

public TerrainTool tool
return TerrainTool