C# Class UnityEditor.HeightmapPainter

Afficher le fichier Open project: randomize/VimConfig Class Usage Examples

Méthodes publiques

Свойство Type Description
brush Brush
size int
strength float
targetHeight float
terrainData UnityEngine.TerrainData
tool TerrainTool

Méthodes publiques

Méthode Description
PaintHeight ( float xCenterNormalized, float yCenterNormalized ) : void

Private Methods

Méthode Description
ApplyBrush ( float height, float brushStrength, int x, int y ) : float
Smooth ( int x, int y ) : float

Method Details

PaintHeight() public méthode

public PaintHeight ( float xCenterNormalized, float yCenterNormalized ) : void
xCenterNormalized float
yCenterNormalized float
Résultat void

Property Details

brush public_oe property

public Brush,UnityEditor brush
Résultat Brush

size public_oe property

public int size
Résultat int

strength public_oe property

public float strength
Résultat float

targetHeight public_oe property

public float targetHeight
Résultat float

terrainData public_oe property

public TerrainData,UnityEngine terrainData
Résultat UnityEngine.TerrainData

tool public_oe property

public TerrainTool tool
Résultat TerrainTool