Property | Type | Description | |
---|---|---|---|
bounds | |||
boundsMatrix | |||
boundsMatrix2 | |||
depth | int | ||
getNearestForceOverlap | int | ||
scans | int | ||
size | |||
width | int |
Method | Description | |
---|---|---|
AddPortal ( GridNode n1, GridNode n2, List |
||
AddPortal ( Pathfinding.Node n1, Pathfinding.Node n2, List |
||
BuildFunnelCorridor ( List |
||
CalculateConnections ( GridNode node ) : void | ||
CalculateConnections ( Pathfinding.Node nodes, int x, int z, GridNode node ) : void | ||
CheckConnection ( GridNode node, int dir ) : bool | ||
CreateNodes ( int number ) : Pathfinding.Node[] | ||
DeSerializeSettings ( AstarSerializer serializer ) : void | ||
ErodeWalkableArea ( ) : void | ||
ErodeWalkableArea ( int xmin, int zmin, int xmax, int zmax ) : void | ||
GenerateMatrix ( ) : void | ||
GetBoundsMinMax ( |
||
GetNearest ( |
||
GetNearestForce ( |
||
GetNodesInArea ( |
||
GetNodesInArea ( |
||
GridGraph ( ) : System.Collections | ||
IsValidConnection ( GridNode n1, GridNode n2 ) : bool | ||
OnDestroy ( ) : void | ||
OnDrawGizmos ( bool drawNodes ) : void | ||
OnPostScan ( AstarPath script ) : void | ||
PostDeserialization ( ) : void | ||
RemoveGridGraphFromStatic ( ) : void | ||
Scan ( ) : void | ||
SerializeSettings ( AstarSerializer serializer ) : void | ||
SetUpOffsetsAndCosts ( ) : void | ||
UpdateArea ( |
||
UpdateNodePositionCollision ( Pathfinding.Node node, int x, int z ) : void | ||
UpdateSizeFromWidthDepth ( ) : void |
Method | Description | |
---|---|---|
DeSerializeNodes ( Pathfinding.Node nodes, AstarSerializer serializer ) : void | ||
GetNodesInArea ( |
||
SerializeNodes ( Pathfinding.Node nodes, AstarSerializer serializer ) : void |
public AddPortal ( GridNode n1, GridNode n2, List |
||
n1 | GridNode | |
n2 | GridNode | |
left | List |
|
right | List |
|
return | void |
public AddPortal ( Pathfinding.Node n1, Pathfinding.Node n2, List |
||
n1 | Pathfinding.Node | |
n2 | Pathfinding.Node | |
left | List |
|
right | List |
|
return | void |
public BuildFunnelCorridor ( List |
||
path | List |
|
sIndex | int | |
eIndex | int | |
left | List |
|
right | List |
|
return | void |
public static CalculateConnections ( GridNode node ) : void | ||
node | GridNode | |
return | void |
public CalculateConnections ( Pathfinding.Node nodes, int x, int z, GridNode node ) : void | ||
nodes | Pathfinding.Node | |
x | int | |
z | int | |
node | GridNode | |
return | void |
public CheckConnection ( GridNode node, int dir ) : bool | ||
node | GridNode | |
dir | int | |
return | bool |
public CreateNodes ( int number ) : Pathfinding.Node[] | ||
number | int | |
return | Pathfinding.Node[] |
public DeSerializeSettings ( AstarSerializer serializer ) : void | ||
serializer | AstarSerializer | |
return | void |
public ErodeWalkableArea ( int xmin, int zmin, int xmax, int zmax ) : void | ||
xmin | int | |
zmin | int | |
xmax | int | |
zmax | int | |
return | void |
public GetBoundsMinMax ( |
||
b | ||
matrix | ||
min | ||
max | ||
return | void |
public GetNearest ( |
||
position | ||
constraint | ||
hint | Pathfinding.Node | |
return |
public GetNearestForce ( |
||
position | ||
constraint | ||
return |
public GetNodesInArea ( |
||
b | ||
return | List |
public GetNodesInArea ( |
||
shape | ||
return | List |
public IsValidConnection ( GridNode n1, GridNode n2 ) : bool | ||
n1 | GridNode | |
n2 | GridNode | |
return | bool |
public OnDrawGizmos ( bool drawNodes ) : void | ||
drawNodes | bool | |
return | void |
public OnPostScan ( AstarPath script ) : void | ||
script | AstarPath | |
return | void |
public SerializeSettings ( AstarSerializer serializer ) : void | ||
serializer | AstarSerializer | |
return | void |
public UpdateArea ( |
||
o | ||
return | void |
public UpdateNodePositionCollision ( Pathfinding.Node node, int x, int z ) : void | ||
node | Pathfinding.Node | |
x | int | |
z | int | |
return | void |
public Matrix4x4,UnityEngine boundsMatrix | ||
return |
public Matrix4x4,UnityEngine boundsMatrix2 | ||
return |