Method | Description | |
---|---|---|
Add ( |
||
AddRange ( List |
||
Begin ( ) : void | ||
Dispose ( ) : void | ||
GetByName ( string name ) : BaseTexture | ||
SetTexture ( int sampler, string name ) : void | ||
TextureManager ( ) : System |
Method | Description | |
---|---|---|
Dispose ( bool disposeManaged ) : void |
Method | Description | |
---|---|---|
FillLightDiffuseMap ( CubeMapFace face, uint color ) : void | ||
LoadCubeMapFace ( CubeTexture tex, CubeMapFace face, string fileName, int size, Format format ) : void |
public Add ( |
||
textureSection | ||
return | void |
public AddRange ( List |
||
textureSections | List |
|
return | void |
protected Dispose ( bool disposeManaged ) : void | ||
disposeManaged | bool | |
return | void |
public GetByName ( string name ) : BaseTexture | ||
name | string | |
return | BaseTexture |
public SetTexture ( int sampler, string name ) : void | ||
sampler | int | |
name | string | |
return | void |