C# Class GameCommon.EntitySystemServerNetworkService

Inheritance: ServerNetworkService
Mostra file Open project: DarrenHassan/GDM4242-GroupD Class Usage Examples

Public Methods

Method Description
EntitySystemServerNetworkService ( UserManagementServerNetworkService userManagementService ) : System
GetRemoteEntityWorld ( UserManagementServerNetworkService user ) : ClientRemoteEntityWorld
InformClientsAfterWorldCreated ( ) : void

Protected Methods

Method Description
Dispose ( ) : void

Private Methods

Method Description
CreateClientRemoteEntityWorldAndSynchronizeWorld ( UserManagementServerNetworkService user ) : void
GetRemoteEntityWorld ( NetworkNode connectedNode ) : ClientRemoteEntityWorld
ReceiveMessage_EntitySystemInternal ( NetworkNode sender, MessageType messageType, ReceiveDataReader reader, string &additionalErrorMessage ) : bool
UserManagementService_AddUserEvent ( UserManagementServerNetworkService service, UserManagementServerNetworkService user ) : void
UserManagementService_RemoveUserEvent ( UserManagementServerNetworkService service, UserManagementServerNetworkService user ) : void

Method Details

Dispose() protected method

protected Dispose ( ) : void
return void

EntitySystemServerNetworkService() public method

public EntitySystemServerNetworkService ( UserManagementServerNetworkService userManagementService ) : System
userManagementService UserManagementServerNetworkService
return System

GetRemoteEntityWorld() public method

public GetRemoteEntityWorld ( UserManagementServerNetworkService user ) : ClientRemoteEntityWorld
user UserManagementServerNetworkService
return ClientRemoteEntityWorld

InformClientsAfterWorldCreated() public method

public InformClientsAfterWorldCreated ( ) : void
return void