Property | Type | Description | |
---|---|---|---|
AttackLost | Option |
||
AttackingFleets | List |
||
AttackingShips | List |
||
DefenceLost | Option |
||
FleetsToDestroyNextTurn | List |
||
FleetsToMerge | List |
||
ID | int | ||
JustEntered | bool | ||
MySource | |||
NextPossibleOwner | Option |
||
Planet | |||
ShipsToMerge | List |
||
SmallestFleet | Option |
||
UnityBattle | UnityBattle | ||
___AmountOfAttackingShips30 | |||
___Damage30 | |||
___Damage51 | |||
___DamageFormula30 | System.Single | ||
___DamageFormula51 | |||
___FlankingBonus30 | System.Single | ||
___FlankingBonusDebug30 | System.String | ||
___RandomNumber30 | System.Single | ||
___RandomNumber51 | |||
___debug230 | System.String | ||
___filter10 | List |
||
___filtered_attacking_fleets20 | List |
||
___inbounds21 | System.String | ||
___new_attackingShips30 | List |
||
___new_attacking_fleets20 | List |
||
___res31 | |||
___res52 | |||
___smallest40 | List |
||
count_down1 | System.Single | ||
count_down2 | System.Single | ||
count_down4 | System.Single | ||
count_down5 | System.Single | ||
frame | int |
Method | Description | |
---|---|---|
Battle ( |
||
Rule0 ( float dt, |
||
Rule1 ( float dt, |
||
Rule2 ( float dt, |
||
Rule3 ( float dt, |
||
Rule4 ( float dt, |
||
Rule5 ( float dt, |
||
Rule6 ( float dt, |
||
Rule7 ( float dt, |
||
Update ( float dt, |
public Battle ( |
||
planet | ||
return | Casanova.Prelude |
public Rule0 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Rule1 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Rule2 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Rule3 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Rule4 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Rule5 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Rule6 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Rule7 ( float dt, |
||
dt | float | |
world | ||
return | void |
public Update ( float dt, |
||
dt | float | |
world | ||
return | void |
public Int32,System ___AmountOfAttackingShips30 | ||
return |
public String,System ___FlankingBonusDebug30 | ||
return | System.String |
public List |
||
return | List |