C# Class Frogger.FrogControls

Inheritance: UnityEngine.MonoBehaviour
Mostra file Open project: BrainProject/UnityTemp

Public Properties

Property Type Description
bloodSprite UnityEngine.Sprite
frogCollider UnityEngine.BoxCollider
frogSprite UnityEngine.Sprite
frogSpriteRenderer UnityEngine.SpriteRenderer
isOnBoat bool
isSafe bool

Public Methods

Method Description
CheckBoat ( Vector3 direction ) : void
CheckDrowned ( ) : void
CheckGoal ( Transform hitTarget ) : void
MoveToParentsPosition ( ) : void
OnTriggerEnter ( Collider other ) : void
RespawnFrog ( bool isDrowned = false ) : void
Start ( ) : void
Update ( ) : void

Private Methods

Method Description
RespawnFrogCoroutine ( ) : IEnumerator

Method Details

CheckBoat() public method

public CheckBoat ( Vector3 direction ) : void
direction UnityEngine.Vector3
return void

CheckDrowned() public method

public CheckDrowned ( ) : void
return void

CheckGoal() public method

public CheckGoal ( Transform hitTarget ) : void
hitTarget UnityEngine.Transform
return void

MoveToParentsPosition() public method

public MoveToParentsPosition ( ) : void
return void

OnTriggerEnter() public method

public OnTriggerEnter ( Collider other ) : void
other UnityEngine.Collider
return void

RespawnFrog() public method

public RespawnFrog ( bool isDrowned = false ) : void
isDrowned bool
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

bloodSprite public_oe property

public Sprite,UnityEngine bloodSprite
return UnityEngine.Sprite

frogCollider public_oe property

public BoxCollider,UnityEngine frogCollider
return UnityEngine.BoxCollider

frogSprite public_oe property

public Sprite,UnityEngine frogSprite
return UnityEngine.Sprite

frogSpriteRenderer public_oe property

public SpriteRenderer,UnityEngine frogSpriteRenderer
return UnityEngine.SpriteRenderer

isOnBoat public_oe property

public bool isOnBoat
return bool

isSafe public_oe property

public bool isSafe
return bool