Property | Type | Description | |
---|---|---|---|
_objects | PBXDictionary |
Method | Description | |
---|---|---|
AddFile ( string filePath, Everyplay.XCodeEditor.PBXGroup parent = null, string tree = "SOURCE_ROOT", bool createBuildFiles = true, bool weak = false ) : PBXDictionary | ||
AddFolder ( string folderPath, Everyplay.XCodeEditor.PBXGroup parent = null, string exclude = null, bool recursive = true, bool createBuildFile = true ) : bool | ||
AddFrameworkSearchPaths ( Everyplay.XCodeEditor.PBXList paths ) : bool | ||
AddFrameworkSearchPaths ( string path ) : bool | ||
AddHeaderSearchPaths ( Everyplay.XCodeEditor.PBXList paths ) : bool | ||
AddHeaderSearchPaths ( string path ) : bool | ||
AddLibrarySearchPaths ( Everyplay.XCodeEditor.PBXList paths ) : bool | ||
AddLibrarySearchPaths ( string path ) : bool | ||
AddOtherCFlags ( Everyplay.XCodeEditor.PBXList flags ) : bool | ||
AddOtherCFlags ( string flag ) : bool | ||
ApplyMod ( Everyplay.XCodeEditor.XCMod mod ) : void | ||
ApplyMod ( string rootPath, string pbxmod ) : void | ||
Backup ( ) : void | ||
Consolidate ( ) : void | ||
Dispose ( ) : void | ||
GetFile ( string name ) : Everyplay.XCodeEditor.PBXFileReference | ||
GetGroup ( string name, string path = null, Everyplay.XCodeEditor.PBXGroup parent = null ) : Everyplay.XCodeEditor.PBXGroup | ||
GetObject ( string guid ) : object | ||
Save ( ) : void |
Saves a project after editing.
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|
XCProject ( ) : UnityEngine | ||
XCProject ( string filePath ) : UnityEngine |
Method | Description | |
---|---|---|
AddXcodeQuotes ( string path ) : string | ||
MacPath ( string path ) : string |
public AddFile ( string filePath, Everyplay.XCodeEditor.PBXGroup parent = null, string tree = "SOURCE_ROOT", bool createBuildFiles = true, bool weak = false ) : PBXDictionary | ||
filePath | string | |
parent | Everyplay.XCodeEditor.PBXGroup | |
tree | string | |
createBuildFiles | bool | |
weak | bool | |
return | PBXDictionary |
public AddFolder ( string folderPath, Everyplay.XCodeEditor.PBXGroup parent = null, string exclude = null, bool recursive = true, bool createBuildFile = true ) : bool | ||
folderPath | string | |
parent | Everyplay.XCodeEditor.PBXGroup | |
exclude | string | |
recursive | bool | |
createBuildFile | bool | |
return | bool |
public AddFrameworkSearchPaths ( Everyplay.XCodeEditor.PBXList paths ) : bool | ||
paths | Everyplay.XCodeEditor.PBXList | |
return | bool |
public AddFrameworkSearchPaths ( string path ) : bool | ||
path | string | |
return | bool |
public AddHeaderSearchPaths ( Everyplay.XCodeEditor.PBXList paths ) : bool | ||
paths | Everyplay.XCodeEditor.PBXList | |
return | bool |
public AddHeaderSearchPaths ( string path ) : bool | ||
path | string | |
return | bool |
public AddLibrarySearchPaths ( Everyplay.XCodeEditor.PBXList paths ) : bool | ||
paths | Everyplay.XCodeEditor.PBXList | |
return | bool |
public AddLibrarySearchPaths ( string path ) : bool | ||
path | string | |
return | bool |
public AddOtherCFlags ( Everyplay.XCodeEditor.PBXList flags ) : bool | ||
flags | Everyplay.XCodeEditor.PBXList | |
return | bool |
public ApplyMod ( Everyplay.XCodeEditor.XCMod mod ) : void | ||
mod | Everyplay.XCodeEditor.XCMod | |
return | void |
public ApplyMod ( string rootPath, string pbxmod ) : void | ||
rootPath | string | |
pbxmod | string | |
return | void |
public GetFile ( string name ) : Everyplay.XCodeEditor.PBXFileReference | ||
name | string | |
return | Everyplay.XCodeEditor.PBXFileReference |
public GetGroup ( string name, string path = null, Everyplay.XCodeEditor.PBXGroup parent = null ) : Everyplay.XCodeEditor.PBXGroup | ||
name | string | |
path | string | |
parent | Everyplay.XCodeEditor.PBXGroup | |
return | Everyplay.XCodeEditor.PBXGroup |
public XCProject ( string filePath ) : UnityEngine | ||
filePath | string | |
return | UnityEngine |