Method | Description | |
---|---|---|
SessionData ( ) : System |
public float GameTimeAtLastPositionBehindChange | ||
return | float |
public float GameTimeAtLastPositionFrontChange | ||
return | float |
public Boolean,System IsRacingSameCarBehind | ||
return | System.Boolean |
public Boolean,System IsRacingSameCarInFront | ||
return | System.Boolean |
public Single,System LapTimePreviousEstimateForInvalidLap | ||
return | System.Single |
public Boolean,System LeaderHasFinishedRace | ||
return | System.Boolean |
public Single,System OpponentsLapTimeSessionBestOverall | ||
return | System.Single |
public Single,System OpponentsLapTimeSessionBestPlayerClass | ||
return | System.Single |
public Single,System OverallSessionBestLapTime | ||
return | System.Single |
public Single,System PlayerClassSessionBestLapTime | ||
return | System.Single |
public Single,System PlayerLapTimeSessionBest | ||
return | System.Single |
public Boolean,System PreviousLapWasValid | ||
return | System.Boolean |
public float SessionFastestLapTimeFromGame | ||
return | float |
public float SessionFastestLapTimeFromGamePlayerClass | ||
return | float |
public Boolean,System SessionHasFixedTime | ||
return | System.Boolean |
public Single,System SessionTimeRemaining | ||
return | System.Single |
public Dictionary |
||
return | float>.Dictionary |