C# Class ArcadeRPG.ObjectManager

Mostra file Open project: jkeech/Super-Space-Escape

Public Methods

Method Description
Clear ( ) : void
ObjectManager ( ArcadeRPG.GameState _game_state ) : System
checkForGateAt ( int x, int y, int width, int height ) : bool
getItemAt ( int x, int y, int width, int height ) : Item
load ( ArcadeRPG.TileLayer _objects_layer ) : void

Method Details

Clear() public method

public Clear ( ) : void
return void

ObjectManager() public method

public ObjectManager ( ArcadeRPG.GameState _game_state ) : System
_game_state ArcadeRPG.GameState
return System

checkForGateAt() public method

public checkForGateAt ( int x, int y, int width, int height ) : bool
x int
y int
width int
height int
return bool

getItemAt() public method

public getItemAt ( int x, int y, int width, int height ) : Item
x int
y int
width int
height int
return Item

load() public method

public load ( ArcadeRPG.TileLayer _objects_layer ) : void
_objects_layer ArcadeRPG.TileLayer
return void