C# Class ActiveTextureManagement.ActiveTextureManagement

Inheritance: UnityEngine.MonoBehaviour
Mostra file Open project: rbray89/ActiveTextureManagement Class Usage Examples

Public Properties

Property Type Description
DBL_LOG bool

Public Methods

Method Description
DBGLog ( String message ) : void
Log ( String message ) : void

Protected Methods

Method Description
Start ( ) : void
Update ( ) : void

Private Methods

Method Description
DrawMainWindow ( int windowID ) : void
OnGUI ( ) : void
SetupLoaders ( ) : void
updateMemoryCount ( int originalWidth, int originalHeight, TextureFormat originalFormat, bool originalMipmaps, GameDatabase Texture, String folder ) : void

Method Details

DBGLog() public static method

public static DBGLog ( String message ) : void
message String
return void

Log() public static method

public static Log ( String message ) : void
message String
return void

Start() protected method

protected Start ( ) : void
return void

Update() protected method

protected Update ( ) : void
return void

Property Details

DBL_LOG public_oe static_oe property

public static bool DBL_LOG
return bool