C# Class TransformData, PoniGame

Mostra file Open project: 3dAnon/PoniGame Class Usage Examples

Public Properties

Property Type Description
position Vector3
rotation Quaternion
scale Vector3

Public Methods

Method Description
Apply ( TransformData, source, Transform target, Space, space = Space.Self ) : void
Interpolate ( Transform current, Transform target, float fac, Space, space = Space.Self ) : TransformData,
Interpolate ( Transform current, TransformData, target, float fac, Space, space = Space.Self ) : TransformData,
Interpolate ( TransformData, current, Transform target, float fac, Space, space = Space.Self ) : TransformData,
Interpolate ( TransformData, current, TransformData, target, float fac ) : TransformData,
TransformData ( Transform transform, Space, space = Space.Self ) : UnityEngine
TransformData ( Vector3 position, Quaternion rotation, Vector3 scale ) : UnityEngine

Method Details

Apply() public static method

public static Apply ( TransformData, source, Transform target, Space, space = Space.Self ) : void
source TransformData,
target Transform
space Space,
return void

Interpolate() public static method

public static Interpolate ( Transform current, Transform target, float fac, Space, space = Space.Self ) : TransformData,
current Transform
target Transform
fac float
space Space,
return TransformData,

Interpolate() public static method

public static Interpolate ( Transform current, TransformData, target, float fac, Space, space = Space.Self ) : TransformData,
current Transform
target TransformData,
fac float
space Space,
return TransformData,

Interpolate() public static method

public static Interpolate ( TransformData, current, Transform target, float fac, Space, space = Space.Self ) : TransformData,
current TransformData,
target Transform
fac float
space Space,
return TransformData,

Interpolate() public static method

public static Interpolate ( TransformData, current, TransformData, target, float fac ) : TransformData,
current TransformData,
target TransformData,
fac float
return TransformData,

TransformData() public method

public TransformData ( Transform transform, Space, space = Space.Self ) : UnityEngine
transform Transform
space Space,
return UnityEngine

TransformData() public method

public TransformData ( Vector3 position, Quaternion rotation, Vector3 scale ) : UnityEngine
position Vector3
rotation Quaternion
scale Vector3
return UnityEngine

Property Details

position public_oe property

public Vector3 position
return Vector3

rotation public_oe property

public Quaternion rotation
return Quaternion

scale public_oe property

public Vector3 scale
return Vector3