C# Class SpritePixel3DExplosion, SpaceInvadersRemake

Inheritance: MonoBehaviour
Mostra file Open project: skahal/SpaceInvadersRemake Class Usage Examples

Public Properties

Property Type Description
AutoExplodeDelay float
ColliderEveryVoxel int
ExplosionForce float
ExplosionRadius float
ExplosionRelativePosition Vector3
KeepContainerParent bool
MinAlphaToVoxel float
Pixel3DPrefab GameObject
Scale Vector3
TimeToLife float
VoxelateOnStart bool
ZScaleByColorLuminance float

Public Methods

Method Description
Explode ( ) : void
Start ( ) : void
Voxelate ( ) : void

Private Methods

Method Description
StartAutoExplode ( ) : IEnumerator
StartTimeToLife ( ) : IEnumerator

Method Details

Explode() public method

public Explode ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Voxelate() public method

public Voxelate ( ) : void
return void

Property Details

AutoExplodeDelay public_oe property

public float AutoExplodeDelay
return float

ColliderEveryVoxel public_oe property

public int ColliderEveryVoxel
return int

ExplosionForce public_oe property

public float ExplosionForce
return float

ExplosionRadius public_oe property

public float ExplosionRadius
return float

ExplosionRelativePosition public_oe property

public Vector3 ExplosionRelativePosition
return Vector3

KeepContainerParent public_oe property

public bool KeepContainerParent
return bool

MinAlphaToVoxel public_oe property

public float MinAlphaToVoxel
return float

Pixel3DPrefab public_oe property

public GameObject Pixel3DPrefab
return GameObject

Scale public_oe property

public Vector3 Scale
return Vector3

TimeToLife public_oe property

public float TimeToLife
return float

VoxelateOnStart public_oe property

public bool VoxelateOnStart
return bool

ZScaleByColorLuminance public_oe property

public float ZScaleByColorLuminance
return float