Property | Type | Description | |
---|---|---|---|
AutoExplodeDelay | float | ||
ColliderEveryVoxel | int | ||
ExplosionForce | float | ||
ExplosionRadius | float | ||
ExplosionRelativePosition | Vector3 | ||
KeepContainerParent | bool | ||
MinAlphaToVoxel | float | ||
Pixel3DPrefab | GameObject | ||
Scale | Vector3 | ||
TimeToLife | float | ||
VoxelateOnStart | bool | ||
ZScaleByColorLuminance | float |
Method | Description | |
---|---|---|
Explode ( ) : void | ||
Start ( ) : void | ||
Voxelate ( ) : void |
Method | Description | |
---|---|---|
StartAutoExplode ( ) : IEnumerator | ||
StartTimeToLife ( ) : IEnumerator |