C# Class PierreAgent, PathfindingToolUnity

Inheritance: MonoBehaviour
Mostra file Open project: benjaml/PathfindingToolUnity

Public Properties

Property Type Description
bullet GameObject
closeEnoughRange float
road List
speed float
strat Strat
targets List

Public Methods

Method Description
Fire ( ) : void
OnCollisionEnter ( Collision col ) : void
Start ( ) : void
Update ( ) : void
UpdateRoad ( ) : void
UpdateRoadRandom ( ) : void

Method Details

Fire() public method

public Fire ( ) : void
return void

OnCollisionEnter() public method

public OnCollisionEnter ( Collision col ) : void
col Collision
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

UpdateRoad() public method

public UpdateRoad ( ) : void
return void

UpdateRoadRandom() public method

public UpdateRoadRandom ( ) : void
return void

Property Details

bullet public_oe property

public GameObject bullet
return GameObject

closeEnoughRange public_oe property

public float closeEnoughRange
return float

road public_oe property

public List road
return List

speed public_oe property

public float speed
return float

strat public_oe property

public Strat strat
return Strat

targets public_oe property

public List targets
return List