C# Class PatternManager

Inheritance: MonoBehaviour
Mostra file Open project: 5thFloorGames/SevenLayersOfSummoning Class Usage Examples

Public Properties

Property Type Description
activeColor Color
completedColor Color
futureColor Color

Public Methods

Method Description
Awake ( ) : void
AwakingAssignments ( ) : void
CorrectButtonPressed ( ) : void
NewPattern ( KeyCode, newPattern ) : void
RefreshPattern ( ) : void
ShotFired ( ) : void
ShowPattern ( ) : void
Update ( ) : void
WrongButtonPressed ( ) : void

Private Methods

Method Description
GetShape ( KeyCode, kc ) : Sprite

Method Details

Awake() public method

public Awake ( ) : void
return void

AwakingAssignments() public method

public AwakingAssignments ( ) : void
return void

CorrectButtonPressed() public method

public CorrectButtonPressed ( ) : void
return void

NewPattern() public method

public NewPattern ( KeyCode, newPattern ) : void
newPattern KeyCode,
return void

RefreshPattern() public method

public RefreshPattern ( ) : void
return void

ShotFired() public method

public ShotFired ( ) : void
return void

ShowPattern() public method

public ShowPattern ( ) : void
return void

Update() public method

public Update ( ) : void
return void

WrongButtonPressed() public method

public WrongButtonPressed ( ) : void
return void

Property Details

activeColor public_oe property

public Color activeColor
return Color

completedColor public_oe property

public Color completedColor
return Color

futureColor public_oe property

public Color futureColor
return Color