Property | Type | Description | |
---|---|---|---|
Lion | GameObject | ||
LocA | Vector2 | ||
LocB | Vector2 | ||
Xvel | float | ||
Yvel | float | ||
activate_Me | bool | ||
alreadyGoing | bool | ||
horizOnly | bool | ||
resetMe | bool | ||
resetState | string | ||
resetWhenDone | bool | ||
state | string | ||
vertOnly | bool | ||
waitA | float |
Method | Description | |
---|---|---|
OnTriggerEnter2D ( |
||
Start ( ) : void | ||
Update ( ) : void | ||
toA ( ) : void | ||
toB ( ) : void |
Method | Description | |
---|---|---|
myWait ( ) : IEnumerator |
public OnTriggerEnter2D ( |
||
other | ||
return | void |