Method | Description | |
---|---|---|
ClearLogic ( ) : void | ||
ClearSquares ( ) : void | ||
ExistPath ( ) : bool | ||
GetNextPoint ( Point point ) : Point | ||
GridManager ( MeshBoard, meshboard, int typ ) : System | ||
HighlightPath ( ) : void | ||
InitMovements ( int movementCount ) : void | ||
Pathfind ( ) : void |
Method | Description | |
---|---|---|
AllSquares ( ) : IEnumerable |
||
FindCode ( TileContent, contentIn ) : Point | ||
GenerateTile ( int _x, int _y ) : Tile, | ||
SquareOpen ( int x, int y ) : bool | ||
ValidCoordinates ( int x, int y ) : bool | ||
ValidMoves ( int x, int y ) : IEnumerable |
public GridManager ( MeshBoard, meshboard, int typ ) : System | ||
meshboard | MeshBoard, | |
typ | int | |
return | System |
public InitMovements ( int movementCount ) : void | ||
movementCount | int | |
return | void |