C# Class Environnement, RTSmini

Inheritance: MonoBehaviour
Mostra file Open project: Arihy/RTSmini Class Usage Examples

Public Methods

Method Description
addProd ( GameObject gabat ) : void
addProdTriangle ( GameObject gabat ) : void
addUnit ( GameObject gaunit ) : void
computeProximityEnemies ( GameObject gounit ) : List
computeProxymityProds ( GameObject gounit ) : List
computeProxymityTriangleProds ( GameObject gounit ) : List
getIaProds ( ) : List
getIaUnits ( ) : List
getPlayerprods ( ) : List
getPlayerunits ( ) : List
getUniqueEnv ( ) : Environnement,
removeProd ( GameObject gabat ) : void
removeProdTriangle ( GameObject gabat ) : void
removeUnit ( GameObject gaunit ) : void

Method Details

addProd() public method

public addProd ( GameObject gabat ) : void
gabat GameObject
return void

addProdTriangle() public method

public addProdTriangle ( GameObject gabat ) : void
gabat GameObject
return void

addUnit() public method

public addUnit ( GameObject gaunit ) : void
gaunit GameObject
return void

computeProximityEnemies() public method

public computeProximityEnemies ( GameObject gounit ) : List
gounit GameObject
return List

computeProxymityProds() public method

public computeProxymityProds ( GameObject gounit ) : List
gounit GameObject
return List

computeProxymityTriangleProds() public method

public computeProxymityTriangleProds ( GameObject gounit ) : List
gounit GameObject
return List

getIaProds() public method

public getIaProds ( ) : List
return List

getIaUnits() public method

public getIaUnits ( ) : List
return List

getPlayerprods() public method

public getPlayerprods ( ) : List
return List

getPlayerunits() public method

public getPlayerunits ( ) : List
return List

getUniqueEnv() public static method

public static getUniqueEnv ( ) : Environnement,
return Environnement,

removeProd() public method

public removeProd ( GameObject gabat ) : void
gabat GameObject
return void

removeProdTriangle() public method

public removeProdTriangle ( GameObject gabat ) : void
gabat GameObject
return void

removeUnit() public method

public removeUnit ( GameObject gaunit ) : void
gaunit GameObject
return void