C# Class EffectsScript, WaitingForHorus

Inheritance: uLink.MonoBehaviour
Mostra file Open project: merveilles/WaitingForHorus Class Usage Examples

Public Properties

Property Type Description
WaterHitPrefab GameObject
explosionHitPrefab GameObject
explosionPrefab GameObject
hitConePrefab GameObject

Public Methods

Method Description
Awake ( ) : void
Explosion ( Vector3 position, Quaternion rotation ) : void
ExplosionHit ( Vector3 position, Quaternion rotation ) : void
PlayerWaterHitEffect ( Vector3 position ) : void

Private Methods

Method Description
RemotePlayWaterHitEffect ( Vector3 position ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

Explosion() public static method

public static Explosion ( Vector3 position, Quaternion rotation ) : void
position Vector3
rotation Quaternion
return void

ExplosionHit() public static method

public static ExplosionHit ( Vector3 position, Quaternion rotation ) : void
position Vector3
rotation Quaternion
return void

PlayerWaterHitEffect() public static method

public static PlayerWaterHitEffect ( Vector3 position ) : void
position Vector3
return void

Property Details

WaterHitPrefab public_oe property

public GameObject WaterHitPrefab
return GameObject

explosionHitPrefab public_oe property

public GameObject explosionHitPrefab
return GameObject

explosionPrefab public_oe property

public GameObject explosionPrefab
return GameObject

hitConePrefab public_oe property

public GameObject hitConePrefab
return GameObject