C# Class CutsceneGeorge, Asylum

Inheritance: MonoBehaviour
Mostra file Open project: jump4r/Asylum Class Usage Examples

Public Properties

Property Type Description
creepyClips UnityEngine.AudioClip[]
flicker UnityEngine.AudioClip
halluroomLights Light[]
messages string[]
noise UnityEngine.AudioClip
spawn GameObject
textPrefab GameObject
whisperClip UnityEngine.AudioClip

Public Methods

Method Description
AddLights ( ) : void
Begin ( AudioClip journalClip ) : void
BeginAudio ( ) : void
FinishCutscene ( ) : void
FlashHalluLight ( ) : void
FlashText ( ) : void
MovePlayer ( ) : void
OnTriggerEnter ( Collider col ) : void
Play3DAudio ( ) : void
RemoveLights ( ) : void
ReposAudio ( ) : void
ReverseAudio ( ) : void
Start ( ) : void
Update ( ) : void

Method Details

AddLights() public method

public AddLights ( ) : void
return void

Begin() public method

public Begin ( AudioClip journalClip ) : void
journalClip UnityEngine.AudioClip
return void

BeginAudio() public method

public BeginAudio ( ) : void
return void

FinishCutscene() public method

public FinishCutscene ( ) : void
return void

FlashHalluLight() public method

public FlashHalluLight ( ) : void
return void

FlashText() public method

public FlashText ( ) : void
return void

MovePlayer() public method

public MovePlayer ( ) : void
return void

OnTriggerEnter() public method

public OnTriggerEnter ( Collider col ) : void
col Collider
return void

Play3DAudio() public method

public Play3DAudio ( ) : void
return void

RemoveLights() public method

public RemoveLights ( ) : void
return void

ReposAudio() public method

public ReposAudio ( ) : void
return void

ReverseAudio() public method

public ReverseAudio ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

creepyClips public_oe property

public AudioClip[],UnityEngine creepyClips
return UnityEngine.AudioClip[]

flicker public_oe property

public AudioClip,UnityEngine flicker
return UnityEngine.AudioClip

halluroomLights public_oe property

public Light[] halluroomLights
return Light[]

messages public_oe property

public string[] messages
return string[]

noise public_oe property

public AudioClip,UnityEngine noise
return UnityEngine.AudioClip

spawn public_oe property

public GameObject spawn
return GameObject

textPrefab public_oe property

public GameObject textPrefab
return GameObject

whisperClip public_oe property

public AudioClip,UnityEngine whisperClip
return UnityEngine.AudioClip