Property | Type | Description | |
---|---|---|---|
activeNote | Note, | ||
animator | Animator | ||
bass | |||
bassSwap | |||
dash | |||
drums | |||
nextNote | Note, | ||
pulse | |||
pulseSwap | |||
teleport | |||
unfiltered |
Method | Description | |
---|---|---|
Act ( ) : void | ||
BubbleCatch ( ) : void | ||
BubbleRelease ( ) : void | ||
CheckNoteFromNextPlatform ( Direction, direction ) : Note, | ||
ConvertToDecibels ( int value ) : float | ||
DashSound ( ) : void | ||
HighPass ( float amount ) : void | ||
LevelUp ( ) : void | ||
MoveSounds ( float move, bool m_Grounded ) : void | ||
Mute ( ) : void | ||
TeleportSound ( Direction, direction ) : void | ||
UnMute ( ) : void | ||
setClip ( Note, note ) : void |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
ChangeClip ( ) : void | ||
Crossfade ( ) : IEnumerator | ||
Start ( ) : void | ||
Update ( ) : void | ||
buildMelodyClipArray ( |
public CheckNoteFromNextPlatform ( Direction, direction ) : Note, | ||
direction | Direction, | |
return | Note, |
public ConvertToDecibels ( int value ) : float | ||
value | int | |
return | float |
public MoveSounds ( float move, bool m_Grounded ) : void | ||
move | float | |
m_Grounded | bool | |
return | void |
public TeleportSound ( Direction, direction ) : void | ||
direction | Direction, | |
return | void |
public AudioSource,UnityEngine pulseSwap | ||
return |