C# Class AkEvent, GrapplingHookFighters

Inheritance: AkUnityEventHandler
Mostra file Open project: PurdueSIGGD/GrapplingHookFighters Class Usage Examples

Public Properties

Property Type Description
actionOnEventType AkActionOnEventType
curveInterpolation AkCurveInterpolation
enableActionOnEvent bool
eventID int
m_callbackData AkEventCallbackData,
playingId uint
soundEmitterObject GameObject
transitionDuration float
valueGuid byte[]

Public Methods

Method Description
HandleEvent ( GameObject in_gameObject ) : void
Stop ( int _transitionDuration, AkCurveInterpolation _curveInterpolation = AkCurveInterpolation.AkCurveInterpolation_Linear ) : void

Private Methods

Method Description
Callback ( object in_cookie, AkCallbackType in_type, object in_info ) : void

Method Details

HandleEvent() public method

public HandleEvent ( GameObject in_gameObject ) : void
in_gameObject GameObject
return void

Stop() public method

public Stop ( int _transitionDuration, AkCurveInterpolation _curveInterpolation = AkCurveInterpolation.AkCurveInterpolation_Linear ) : void
_transitionDuration int
_curveInterpolation AkCurveInterpolation
return void

Property Details

actionOnEventType public_oe property

public AkActionOnEventType actionOnEventType
return AkActionOnEventType

curveInterpolation public_oe property

public AkCurveInterpolation curveInterpolation
return AkCurveInterpolation

enableActionOnEvent public_oe property

public bool enableActionOnEvent
return bool

eventID public_oe property

public int eventID
return int

m_callbackData public_oe property

public AkEventCallbackData, m_callbackData
return AkEventCallbackData,

playingId public_oe property

public uint playingId
return uint

soundEmitterObject public_oe property

public GameObject soundEmitterObject
return GameObject

transitionDuration public_oe property

public float transitionDuration
return float

valueGuid public_oe property

public byte[] valueGuid
return byte[]