C# Class AkEvent, GrapplingHookFighters

Inheritance: AkUnityEventHandler
Show file Open project: PurdueSIGGD/GrapplingHookFighters Class Usage Examples

Public Properties

Property Type Description
actionOnEventType AkActionOnEventType
curveInterpolation AkCurveInterpolation
enableActionOnEvent bool
eventID int
m_callbackData AkEventCallbackData,
playingId uint
soundEmitterObject GameObject
transitionDuration float
valueGuid byte[]

Public Methods

Method Description
HandleEvent ( GameObject in_gameObject ) : void
Stop ( int _transitionDuration, AkCurveInterpolation _curveInterpolation = AkCurveInterpolation.AkCurveInterpolation_Linear ) : void

Private Methods

Method Description
Callback ( object in_cookie, AkCallbackType in_type, object in_info ) : void

Method Details

HandleEvent() public method

public HandleEvent ( GameObject in_gameObject ) : void
in_gameObject GameObject
return void

Stop() public method

public Stop ( int _transitionDuration, AkCurveInterpolation _curveInterpolation = AkCurveInterpolation.AkCurveInterpolation_Linear ) : void
_transitionDuration int
_curveInterpolation AkCurveInterpolation
return void

Property Details

actionOnEventType public property

public AkActionOnEventType actionOnEventType
return AkActionOnEventType

curveInterpolation public property

public AkCurveInterpolation curveInterpolation
return AkCurveInterpolation

enableActionOnEvent public property

public bool enableActionOnEvent
return bool

eventID public property

public int eventID
return int

m_callbackData public property

public AkEventCallbackData, m_callbackData
return AkEventCallbackData,

playingId public property

public uint playingId
return uint

soundEmitterObject public property

public GameObject soundEmitterObject
return GameObject

transitionDuration public property

public float transitionDuration
return float

valueGuid public property

public byte[] valueGuid
return byte[]