C# Class tk2dRuntime.TileMap.RenderMeshBuilder

Afficher le fichier Open project: Collegiennes/Malisse

Méthodes publiques

Méthode Description
Build ( tk2dTileMap tileMap, bool editMode, bool forceBuild ) : void
BuildForChunk ( tk2dTileMap tileMap, SpriteChunk chunk, ColorChunk colorChunk, bool useColor, bool skipPrefabs, int baseX, int baseY ) : void

Method Details

Build() public static méthode

public static Build ( tk2dTileMap tileMap, bool editMode, bool forceBuild ) : void
tileMap tk2dTileMap
editMode bool
forceBuild bool
Résultat void

BuildForChunk() public static méthode

public static BuildForChunk ( tk2dTileMap tileMap, SpriteChunk chunk, ColorChunk colorChunk, bool useColor, bool skipPrefabs, int baseX, int baseY ) : void
tileMap tk2dTileMap
chunk SpriteChunk
colorChunk ColorChunk
useColor bool
skipPrefabs bool
baseX int
baseY int
Résultat void