C# Class World.GameActors.Tiles.OnGroundInteractable.TrapCharged

Inheritance: DynamicTile, IDetectorTile
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Méthodes publiques

Méthode Description
ObjectDetected ( IGameObject gameObject, IAtlas atlas, ITilesetTable tilesetTable ) : void
TrapCharged ( ITilesetTable tilesetTable, Vector2I position ) : System.Collections.Generic
TrapCharged ( int tileType, Vector2I position ) : System.Collections.Generic

Method Details

ObjectDetected() public méthode

public ObjectDetected ( IGameObject gameObject, IAtlas atlas, ITilesetTable tilesetTable ) : void
gameObject IGameObject
atlas IAtlas
tilesetTable ITilesetTable
Résultat void

TrapCharged() public méthode

public TrapCharged ( ITilesetTable tilesetTable, Vector2I position ) : System.Collections.Generic
tilesetTable ITilesetTable
position Vector2I
Résultat System.Collections.Generic

TrapCharged() public méthode

public TrapCharged ( int tileType, Vector2I position ) : System.Collections.Generic
tileType int
position Vector2I
Résultat System.Collections.Generic