C# Class WhiteCore.ScriptEngine.DotNetEngine.MiniModule.Graphics

Inheritance: System.MarshalByRefObject, IGraphics
Afficher le fichier Open project: WhiteCoreSim/WhiteCore-Dev

Méthodes publiques

Méthode Description
Graphics ( IScene m_scene ) : System
LoadBitmap ( UUID assetID ) : Bitmap
SaveBitmap ( Bitmap data ) : UUID
SaveBitmap ( Bitmap data, bool lossless, bool temporary ) : UUID

Method Details

Graphics() public méthode

public Graphics ( IScene m_scene ) : System
m_scene IScene
Résultat System

LoadBitmap() public méthode

public LoadBitmap ( UUID assetID ) : Bitmap
assetID UUID
Résultat System.Drawing.Bitmap

SaveBitmap() public méthode

public SaveBitmap ( Bitmap data ) : UUID
data System.Drawing.Bitmap
Résultat UUID

SaveBitmap() public méthode

public SaveBitmap ( Bitmap data, bool lossless, bool temporary ) : UUID
data System.Drawing.Bitmap
lossless bool
temporary bool
Résultat UUID