Method | Description | |
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Graphics ( IScene m_scene ) : System | ||
LoadBitmap ( UUID assetID ) : |
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SaveBitmap ( |
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SaveBitmap ( |
public LoadBitmap ( UUID assetID ) : |
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assetID | UUID | |
return |
public SaveBitmap ( |
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data | ||
return | UUID |
public SaveBitmap ( |
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data | ||
lossless | bool | |
temporary | bool | |
return | UUID |