C# Class Warcraft.ADT.Chunks.Subchunks.MapChunkHeightmap

MCVT Chunk - Contains heightmap information The vertices are arranged as two distinct grids, one inside the other.
Inheritance: IRIFFChunk
Afficher le fichier Open project: Nihlus/libwarcraft Class Usage Examples

Méthodes publiques

Свойство Type Description
HighResVertices List
LowResVertices List

Méthodes publiques

Méthode Description
GetSignature ( ) : string
LoadBinaryData ( byte inData ) : void
MapChunkHeightmap ( ) : System.Collections.Generic
MapChunkHeightmap ( byte inData ) : System.Collections.Generic

Initializes a new instance of the Warcraft.ADT.Chunks.Subchunks.MapChunkHeightmap class.

Method Details

GetSignature() public méthode

public GetSignature ( ) : string
Résultat string

LoadBinaryData() public méthode

public LoadBinaryData ( byte inData ) : void
inData byte
Résultat void

MapChunkHeightmap() public méthode

public MapChunkHeightmap ( ) : System.Collections.Generic
Résultat System.Collections.Generic

MapChunkHeightmap() public méthode

Initializes a new instance of the Warcraft.ADT.Chunks.Subchunks.MapChunkHeightmap class.
public MapChunkHeightmap ( byte inData ) : System.Collections.Generic
inData byte Data.
Résultat System.Collections.Generic

Property Details

HighResVertices public_oe property

The high res vertices, used when viewing a map tile up close. When these are visible, the low res vertices are also used.
public List HighResVertices
Résultat List

LowResVertices public_oe property

The low res vertices, used when viewing a map tile from far away.
public List LowResVertices
Résultat List